This type of build had not been posted in this section of the forum before, so I thought I might as well do it to make it more accessible. The build works well just about everywhere and while it requires more effort than a general Healer's Boon Build, it should provide better results.
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| | Monk / Elementalist | 12 + 1 + 1 Healing Prayers 10 + 1 Protection Prayers 8 + 1 Divine Favor
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 Core PvE only | Word of Healing Elite Spell. Heal target other ally for 15..100 (+29) Health. Heal for an additional 15..100 Health if that ally is below 50% Health. (Attrib: Healing Prayers) |
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 Eye of the North PvE only | Patient Spirit Enchantment Spell. For 3 seconds, target ally is Enchanted with Patient Spirit. When this Enchantment ends, that ally is healed for 15..80 Health. (Attrib: Healing Prayers) Target ally gets healed for 29 Health. |
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 Core PvE only | Guardian Enchantment Spell. For 2..7 seconds, target ally has a 50% chance to block attacks. (Attrib: Protection Prayers) Target ally gets healed for 29 Health. |
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 Core PvE only | Protective Spirit Enchantment Spell. For 5..23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. (Attrib: Protection Prayers) Target ally gets healed for 29 Health. |
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 Core PvE only | Aegis Enchantment Spell. For 5..11 seconds, all party members within earshot have a 50% chance to block attacks. (Attrib: Protection Prayers) You get healed for 29 Health. |
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 Nightfall PvE only | Dismiss Condition Spell. Remove one Condition from target ally. If that ally is under the effects of an Enchantment, that ally is healed for 15..75 Health. (Attrib: Protection Prayers) Target ally gets healed for 29 Health. |
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 Eye of the North PvE only | Cure Hex Spell. Remove one Hex from target ally. If a Hex was removed, that ally is healed for 30..120 Health. (Attrib: Healing Prayers) Target ally gets healed for 29 Health. |
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 Core PvE only | Glyph of Lesser Energy Glyph. For the next 15 seconds, your next 2 Spells cost 10..18 less Energy to cast. (Attrib: Energy Storage) |
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| WoH Hybrid |
Basic equipment:
40/40 Healing set
40/20/20 Prot staff
Survivor Insignia
Minor Healing
Minor Protection
Minor Divine Favor or Vitae
Best Vigor you can afford
Vitae or Rune of Recovery
Usage:
Pretty straightforward type of build. Watch the battlefield and pre-prot those about to take damage, heal the damage that gets through the protection. Use Aegis to reduce preassure on the team. Dismiss Condition serves as both condition removal and minor healing and has great synergy with Patient Spirit. Use Cure Hex to remove hexes that cripple your team.
Variants:
Patient Spirit for Reversal of Fortune, Signet of Rejuvenation, or Dwayna's Kiss in more hex heavy areas.
Guardian for Shield of Absorption or Shielding Hands.
Prot Spirit for Spirit Bond.
Aegis for Heal Party, in areas where you suffer from party wide damage that Aegis can't prevent.
Cure Hex for Remove Hex if you don't care about the healing or Holy Veil for pre-veiling, but I find it's use limited in PvE.